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Hello, this is Siwri88, better known to some as Simon. Currently work as a picture researcher and product editor with a leading publishing company that works with trading cards and sticker albums on a variety of licenses in sport and entertainment. Freelance Journalist and writing a book in my spare time. Achieved a 2:1 studying BA Hons Journalism at the University of Northampton (2009-2012). Enjoy reading!
Showing posts with label XBox 360. Show all posts
Showing posts with label XBox 360. Show all posts

Friday, 1 July 2011

Video games - An addictive, but not excessive hobbie

By Simon Wright (Personal piece)


AS I sit in my place in Northampton, counting down the days until I go home to Milton Keynes for the best part of two months, I think a bit more about one of my hobbies that I have enjoyed and have entertained me for a long time, the video game.  However, before anyone jumps to any conclusions, it’s only an addictive trait of mine – I’m not one of those freaks who drink gallons of coffee, stare into the TV screen excessively and do permanent damage to my eyesight.  If you have that life, then that’s fine, but it must cost an absolute fortune in prescription glasses, so I hope it’s worth it!
     I remember my first console machine, which was the Sega Mega Drive.  Playing classic games like Sonic the Hedgehog, NFL 93, running rings around American football teams with the Miami Dolphins and the early FIFA games, which let’s face it, were terrible, as the players looked like mushrooms and the football was a paper ball, when you could make a better version in nursery!  Nevertheless, the Mega Drive was a great breakthrough in gaming technology and ultimately, Sega’s best attempt at a console.  The Dreamcast was an utter disaster and as for Sega Saturn, I don’t have any words to describe that are nicer than rubbish!
     My view of gaming changed in 1997, through one of the most powerful slogans I can remember and one of the best TV commercials I ever saw.  The ‘Double Life’ Playstation ad really spoke to me.  Sony had created a monster as far as I was concerned and what I mean by that, that’s a monster of beauty.  I mean, who couldn’t be appealed by ‘Do Not Underestimate the Power of PlayStation.’  I certainly didn’t and through the PlayStation and PlayStation 2 – I was blessed with Sony games for the next 12 years.  I have every single Formula One title, got appealed by Crash Bash, drove like a maniac on Crazy Taxi and The Simpsons Road Rage, became a legend on the WRC rally games and of course, the football battle between FIFA and ProEvo, which in those days, FIFA was winning hands down.
     What were my favourite PlayStation memories?  It’s difficult to choose actually, though I remember one of my friends commentating on some football game which I think involved Ronaldo (the chubby Brazilian that is!) and Barry Davies, the legendary BBC voice actually telling him to shut up!  Whether it was an error with the game or the console, I don’t know, but quite impressive I thought!  Then, there was Murray Walker, who’s excitement was crystal clear on the early Formula 1 games, with terms shouted out like; HE’S JUST HIT DAMON HILL! OR FISI-C-H-ELLA, Martin, it looked like he hit the wall there.  I like Murray’s dedication, even for your finish.  Say, if you had finished 19th, he’d mention it.  “19th; Shinji Nakano (Another Japanese idiot who had no credentials btw) – well his team boss won’t be happy with that result!”
SMART: My clever collection of XBox 360 games in my flat
     Ultimately, the PlayStation 3 never quite appealed to me, but the Xbox 360 did.  I often would trial the Xbox in Zaavi (an entertainment store before it went bust during the recession.)  I got a taste for the new type of gaming; the better graphics, the more virtual reality experience and I wanted a machine to myself.  In 2009, my brother and I got one of the Arcade versions and I bought a newer, 4GB elite version for myself last summer to go into my room whilst at University.  My greatest achievement on the Xbox has to be either winning the FA Cup on World Class difficulty with the legendary Coventry City (hope Farida’s still proud haha!) on FIFA 11 and winning the 2011 FIA Formula One World Championship with Virgin Racing, the ultimate backmarkers in the sport in real life!  So I guess, this proves I’m a king of racing games.  I’ve even taken the plunge into karaoke and been trying my art at the Lips singing games.  Sadly, I can’t sing but it’s still a laugh to perform classics like ‘Karma Chameleon’ and ‘Tubthumping,’ then also embarrassing songs such as ‘Barbie Girl,’ and ‘Wannabe,’ by the Spice Girls!  Oh dear!
CONTROL: The XBox 360 is the console to have at the moment
     For me, I like to play at least an hour a day if I can, because it means I can escape into the virtual reality world, especially if I have had a bad day.  I can have bad days on the Xbox and not get anything right on the game I’m playing.  For people who know me, they know that I can get really competitive.  I simply hate losing to the computer!  For me, it mocks me when that happens.  Sometimes, I can accept it and move on, especially when the computer beats you fair and square, but it gets frustrating when you batter an opposition with 36 attempts on goal, yet still lose 1-0!  That’s when you do think, Grr!  And don’t get me near a tennis game, because when I play a bad shot, the profanity that comes out of my mouth, because I’m annoyed tells its own story!
     So, as you can see, I love the video game and can have addictive crazes to certain games (The Sims 3, how sad am I!) but, I know when to stop and not carry on.  The most I’ve ever played without taking a serious break ever is around four hours.  Normally, an hour a day (two when I have nothing to do) is enough for me and gives me the satisfaction without becoming excessive.  Plus, it might be gripping, but how can playing the likes of Halo, Call of Duty etc like non-stop for 30 hours straight be entertaining, interesting and healthy!  Those who do that, its your life, but you are wasting away.  Enjoy your gaming in moderation and it will feel better is my tip.  I mean, it’s worked for me for the best part of 15 years, so why shouldn’t it for anyone else.  
     If you say to me ‘I love excessive gaming and it’s my life,’ then your need your brain testing!  Forget scoring an attractive girl if that’s the case, because she can do much better!  Balance is an important asset of life, so don’t go down the excessive gaming route.  I lot of people will just reject you, it’s as simple as that.  Good afternoon and goodbye!  

Saturday, 21 May 2011

Deadlines, presentations and friendships - The final curtain


By Simon Wright (Personal Blog)

YOU ARE ABOUT TO READ A PARTY BROADCAST BY THE HAPPYDUDE88 PARTY!

SO, THAT is it.  It has been a powerful year and the recent events have proven to me that hope should be there for all of us.  What a year it has been, and it is scary to think that just one more remains before graduation.  For the final time for a while, I will reflect on events involving me from the week.
DONE: No need for any more of that constant stress!
     Monday was absolute madness, and I was the focus point, although not directly affecting me.  Although I had a couple of minor evaluations to type up, and one of those pain-staking, irritating Harvard bibliographies, Monday was deadline day as far as the rest of the journalism course was concerned.  Four key projects had to be handed in, and by the cut-off point of 7pm.  It was chaos in our journalism workroom.  Books, bits of paper, USB drives, and headphones – you name it, lying around in all directions.  I had to double-check and triple-check that I still had all of my equipment intact.  It felt like the last hours of the current football transfer window process and those final moments when managers are shaking hands on agreements to loan or buy players at the last minute.  I don’t think I was helping with my ‘24’ hour style timing countdown.  Probably should have just put the Countdown clock on repeat, because that’s how it felt like!  Thankfully, everyone beat the deadline and the relief was palpable in the SU bar afterwards.  The burden off many shoulders had just been lifted.  I was pleased to be there, and although I had done the more sensible thing of getting all my projects in and not doing a last-minute job, I couldn’t help but be there and try to offer my sensible advice and help to the best of my powerful abilities.  It did take it out on me by the end of the day.  I was exhausted, really hungry and wasn’t in the mood for celebration.  I can’t imagine how it would have been like for everyone else.  Thursday was a totally different story.
     It has just gone 10am on Thursday and all the tension of a hard year can be let out.  I exit the presentation room and do let out a ‘Fernando Alonso’ style of ‘COME ON, COME ON!’ as I realise quickly that my second year of journalism at the University of Northampton is over.  The year concluded with a magazine presentation infront of the usually, miserable lecturers – promoting my reasons for producing my 12-page TV Gold magazine.  Typically, the presentation times were changed at the last minute less than 24 hours earlier, but that was hardly surprising.  To be honest, having an organised slot is now more of a shock and I think most of us were just past the point of caring.  Luckily, I only had to whizz through a Microsoft PowerPoint presentation infront of one of the senior lecturers, rather than two and it made things far easier than they might have been.  Time to party!
PARTY: Celebrating the end with Rochelle, Emily and Stef
     In the evening, the journalism crew headed out into the town once again, for another wild and wacky night at the Balestra nightclub in Northampton.  We met up inside the club, having gone to various houses and bars in the build-up to the night.  Tom Campbell came in with a bottle of champagne, courtesy of us being on a special guest list.  There was a real cause of celebration within the crew.  As the bottle was passed around and we all took big gulps from the bubbly, you could feel the party mood everyone was in.  I must admit, it tasted good!  No more exams, no more presentations, no more deadlines, time to dance and enjoy!  It was so nice to see so many people make it, people who I don’t normally socialise with.  I was able to let my hair down (I don’t have much of that by the way), and not have a care in the world for where I would be in state of mind 24 hours later.  There was some wild dancing, to some cracking club tunes.  I think most will remember me for singing ‘Let’s Get Ready to Rumble’ and ‘Karma Chameleon,’ out loud.  I have one of the Lips singing games for the Xbox 360, so I am practicing, but let’s face it, I can’t sing!!  The majority of us belting out ‘Hit Me Baby One More Time’ by Britney Spears summed up the fantastic atmosphere inside the club.  It was all over, and the journalism crew was going out on a high!  Hopefully, there will be more of this next year. 
     As the year has gone on, I feel we have bonded far closer as a group.  At the end of the day, we are in the same boat.  We are on the same degree, aiming for the same ambitions at the end of the three years.  We see each other on a daily basis, so what’s the point of not getting on.  I know that there have been some disagreements or personality clashes in the past, but for me, there has to be a real domestic to not get on or share some form of communication with anyone, however small that may be.  Even I have had to admit that I’ve made mistakes and not treated everyone totally fairly this year.  One of these people is the ‘Beautiful Birmingham,’ herself; Ellie.
     I first met Ellie on induction day in September 2009 and we have had a friendship built on a solid foundation, and have about as much drama as a month’s episodes of Casualty could contain!  Even then, having made the first public introduction, I never thought she would have made the significant impact she has on my life as a whole.  Throughout the first year, we spent so much time together, in fact, almost inseparable.  This year, things have been more awkward for us, for a variety of reasons.  I won’t go into all the details, because that is totally unfair, but I haven’t thought about her feelings at times, particularly at the start of 2011.  Mistakes were made, by both of us, but more so by me.  In March, I nearly lost her as a friend for good and it did drive me to the brink.  In life, you need to make a success of yourself and you are your own person, but there are people who do build your strengths up and make up the rest of your overall character.  Some friendships you just could say ‘Screw it, what’s the point anymore,’ but I’ve never felt that way about Ellie.  Together, we’ve always tried to sort things out and we’ve come out stronger for the experience.  Around Christmas time, she was the one person I could turn to when I had a relationship issue and she was so caring, sweet and amazing about the whole dilemma I had.  That’s a true friend for you, not one who just would say; ‘It’s your problem, deal with it!’  No friendship can be perfect, I don’t think it is feasibly possible, and everyone makes mistakes.  After all, that’s why they put erasers on pencils!  Nobody’s perfect, or ‘Pobody’s Nerfect’ as they’d say Down Under!  However, Ellie has such a big heart and always looks out for me, no matter how much trouble I might be in.  She has always been there for me, and I’m incredibly lucky to have her as a big part of the jigsaw puzzle that is my life.  After all, I have so much drama in my life; it won’t be long before I appear on Piers Morgan’s Life Stories haha!! 
     I can’t complain about how this year has gone, and the final curtain has come down.  No more journalism until October 3rd, ironically my birthday. 
Have a great summer everyone, I will ultimately reflect on the year 2010/11 at the University of Northampton as ‘I did it My Way!’

THAT WAS A PARTY BROADCAST BY THE HAPPYDUDE88 PARTY!


Sunday, 14 November 2010

Kinect is launched and makes a good start


KINECT, the next step in video game technology was launched across Europe at midnight on Wednesday.  The device, which has been launched by Microsoft and will consequently work for the Xbox 360 is set to compete with the Playstation Move for the PS3 and its main rival in this department, the Nintendo Wii. 

MACHINERY: Can the Kinect change video games forever?
The Kinect system allows gamers to take part in computer games without the need for any wires or controllers.  It overtakes the Wii in this form, as you are likely to require some form of extra device to play games, such as dance mats and steering wheels.  Kinect can detect various gestures and body movements that are made by players and with a camera installed inside the device, upto 48 points on the body of an individual can be picked up.  Whilst this is a fantastic idea, it will be interesting to see what happens when a player needs to make a unnecessary movements – such as stroking your hair or scratching your rear end!

The Xbox 360 menu has also been changed for Kinect users, as the console can be controlled via means of speech instead of touching buttons and using a degree of different battery manufacturers.  This is a major move by Microsoft, who has usurped Sony in recent years for gaming supremacy.  Whilst Xbox Live has been a major success, as have exclusive titles such as Halo and Forza Motorsport, Microsoft have struggled to attack the Nintendo Wii’s dominance of the family, party atmospheric game.

If Kinect does turn out to be a huge success and personally, I think it will be – the longetivity of the Xbox 360 could be increased by at least another three years.  19 titles have been launched with the Kinect and most focus on the fitness and party games that are familiar with the Wii.  Further developments however will be required in this area by the publishers and creators if they are going to outsell the Wii on its strongest area.

Initially, the early signs are good with consoles selling out in various stores across London in its early hours and Microsoft has upped its sales expectations to 5million units between now and the New Year.  Kinect costs £130 to begin with, though it will be more if gamers don’t have the updated version on the Xbox 360 machinery.  It’s a good start, let’s see if it continues.

Thursday, 30 September 2010

F1 2010 (The Computer Game Review)


BY JASON WRIGHT

Although the support of Formula 1 has grown in recent times, for several years now, its place in the gaming market has been very much in the doldrums.  The axing of EA Sports’ take on the series in 2003 meant the titles became PlayStation exclusive as they were made by Sony.   Though these games still were massive bestsellers, Sony hardly developed and improved the format and with the titles became boring and repetitive, finally having its contract terminated in 2007.

It wasn’t until March 2008 when the FOM decided to award a new contract.  Codemasters was given the rights to restore F1 to its former glory in the games world.  The decision was soon taken to only release a 2009 version of the game on the PSP and Nintendo Wii, intending to put all its effort into 2010 for it to really attract the likes of Xbox 360, PS3 and PC, the former of which has never had an F1 game until now.

Utilising their self-titled ‘EGO’ games engine, which has made the Race Driver and Colin McRae DIRT titles such a success, the task was simple but as always, complicated.  To not only give the player the experience of racing in F1 but to live the life off the track as well.

As expected, the game is mainly built around the career mode.  Unlike in the Sony versions, the player jumps straight into the championship, without having to go through the daunting task of earning a super license, compete in a shoot-out for a race seat or take part in pre-season testing.  Starting with one of the three new teams on the grid for this season, Hispania Racing F1 Team, Virgin Racing or Lotus Racing, it’s the player’s ultimate task to be successful, rise through the ranks to the point that they are eventually racing for a championship challenger like McLaren-Mercedes, Ferrari or Red Bull Racing.  The player has the choice of stopping after their third of fifth season in the sport but after having done seven seasons (in this case, the year 2016), that’s it, they will have to retire.

It is what’s off the grid that adds excitement to the game.  Never before has the player been able to talk to media, which varies from whatever language the game is in, (the English version allows you to speak to BBC Radio 5 Live’s David Croft and Holly Samos.)  These interviews can seem innocent but players have to watch out, just the small word of criticism spoken can land the player in hot water with their team.  Performances in races also matter, out-race your more experienced team-mate and you can get first call in technical upgrades on the car.  You also get an agent, named Gabriella, who sounds Italian, who will handle contract negotiations and transfers to a new team.

Sony’s ultimate letdown in recent years was its tedious AI (Artificial Intelligence) system which usually had the cars racing around in a straight line with no action, changes in order only happened in pit-stops.  Codemasters has been extremely careful not to repeat this mistake and bases each circuit and weather condition on deciding whose best in those particular environments.  Good examples are that Felipe Massa may be the one to beat in Turkey as he’s won three times in the last five years there and Lewis Hamilton could be the one to watch out for in wet weather because of his strong drives in these conditions in real life.  It actually also has cars crashing into one another at any time.  Players have to also watch out for hazards such as bits of bodywork on the track or a stranded car on the racing line.  This does though have a downside that this game does not have any mechanical failures or a Safety Car.  Codemasters has had the decency to admit this before its release and has already confirmed it will work to bring back mechanical retirements for the 2011 game, although whether the safety car will also return remains to be seen.

Advanced technology in games has allowed the opportunity to provide the best wet weather racing yet.  Skill and nerve is what’s required now, just like in real life, in order to master the tricky conditions.  The dynamic weather setting will allow to automatically selecting the most common conditions for each circuit.  Malaysia, Belgium and Japan are perhaps prime examples of where it is most likely to rain.

Other missing features include no race commentary, instead receiving constant feedback from your race engineer via team radio.  Some players though might consider this as a good thing as in-race commentary could distract their progress in trying to listen to it.  After all, who wants to listen to the tedious Jonathan Legard!  It is also not possible to watch live footage of either practice or qualifying when in the garage, instead relying on just the live timing page.  Also, there is no World Championship mode this year though the grand prix weekend mode allows up to all 19 races on the F1 calendar to be contested at any one time, auto saving in between, so players can race the full championship calendar, or for the first time ever, ability to mix up the order of the races (e.g. you could possibly want to go to Singapore first and have Britain as the season finale).

In conclusion, the gamble that Codemasters in rushing through 2009 and fully committing to 2010 has well and truly paid off.  As long as they make significant improvements year after year, this completely heralds a new dawn for F1 games.

Thursday, 17 June 2010

Microsoft Reveal XBox 360 Is Coming - Will It Continue It's Gaming Domination?


On Tuesday, Microsoft finally confirmed the rumours that have been persisting for a while, that the Xbox 360 will be coming out in a slim, lighter format.  What was more surprising was the news that Microsoft was already shipping consoles to several stores in America, and consequently, it will make its debut tomorrow.  European stores and UK users will be waiting until late August before the Xbox heads to these shores.

The new model will directly go head-to-head with its major rival, Sony and its slim PlayStation 3 version, which debuted last August.  Since the slim version was released, Sony’s sales for the PS3 have slowly been rising, after a stuttering start, which saw the console being plagued by a hosts of technical problems.
The Xbox 360 Slim edition will have a Wi-Fi connection installed in the hard-drive, which will be a major boost to its users.  On the previous Arcade and Elite versions, Wi-Fi connection had to be used through an Ethernet cable, or by buying packs that cost upto £70.  The hard-drive will also store upto 250GB of space, allowing plenty of space for users to store the many games, programmes and music that they will want to use.

Microsoft wouldn’t reveal much more at the launch, and probably will wait for the feedback from potential buyers and other gaming experts.  However, they did leave another jaw-dropper by announcing that the Slim version will be available at a much similar price to the older, reliable version.  Consequently, in the US, it will be available from $299.99.  In the UK, prices will begin from around £195, making it at least £40 cheaper than its Sony competitor.  This will make it an absolute bargain, and shows Microsoft are taking full consideration for its many consumers, and the problems that some maybe facing with costs as the world begins to slowly recover from worldwide recession.

Microsoft also went onto say, that they will be producing a knockdown sale of its older Elite and Arcade versions, making it a very tempting proposition for many, who are after a decent, popular games console.  The Xbox 360 already has access to Sky Player, Twitter, Facebook and Skype, and there are plans for the BBC I-Player to become an extra ingredient on the new model.  I-Player’s capacity is a big unique selling point for the PS3.


So, will this Slim Xbox 360 version continue to see Microsoft on top of the gaming establishment?  I think it will.  Sony’s PS3 got a lot of criticism on its delayed release, and it hasn’t really recovered.  After failed attempts by Sega and until the Wii, constant letdowns by Nintendo, Microsoft might have well and truly taken the mantelpiece and the crown from Sony as the new ‘Gaming King.’